
What is The Wild Beyond the Witchlight?.The Wild Beyond the Witchlight is a 5th Edition adventure module published by Wizards of the Coast that takes players from a circus on the Material Plane, called the Witchlight Festival, into the Feywild domain of Prismeer. The book was released on September 21st, 2021, is 256 pages long, and takes players from levels 1 to 8. Quick Review (No Spoilers) The Witchlight Carnival flying in on a carriage with butterfly wings. The Wild Beyond the Witchlight is a Feywild-centric adventure that takes players from a mysterious circus on the Material Plane into the whimsical plane of the fey. Once in the fey realm of Prismeer, they are tasked with figuring out the cause of a dark presence that has overtaken the realm. In this adventure, players are rewarded for quick thinking and diplomatic discussions rather than solving disagreements with violence. The time spent in Prismeer is rife with impactful player choice, open-world exploration, and problem-solving. The fey inhabitants of Prismeer are colorful and have their own motives, making interacting with its denizens feel like they are actually alive rather than following a set script. Interestingly, this adventure was said to come with a DM resource for creating Domains of Delight, different planes in the Feywild that are ruled over by powerful fey creatures, and Archfey, the rulers of the aforementioned Domains of Delight. This didn’t make it into The Wild Beyond the Witchlight but is available for purchase on DMs Guild here: Domains of Delight. This module goes to great lengths in order to provide alternatives to combat or secret weaknesses of powerful NPCs when combat is necessary.

#Wild beyond the witchlight story tracker how to
These can be easily overlooked, but once players get in the right mindset they will begin to think differently about how to approach encounters.

Taking it beyond the 10th level would have left a lot of player abilities unused. For more information about Elidon, see area L6 in chapter 3.In-depth Review (Spoilers Ahead!) Introduction Mr. The horn belongs to a unicorn named Elidon, who was captured and transformed into a rocking horse by the Hourglass Coven. Once you determine where the horn is, record its location on the Story Tracker. Its location is determined randomly by rolling on the Unicorn Horn’s Location table. For example, if a character falls under a curse, noting the specifics of the curse on the Story Tracker might remind you of the effect.Ī lost unicorn horn plays an important part in the adventure. The Story Tracker also allows you to record important details. The Story Tracker is a note-keeping tool to help you remember important information about the characters and their accomplishments.Īt various times in the adventure, you will be advised to jot down information on the Story Tracker, as events that happen in earlier chapters can give characters an advantage in later chapters. This adventure uses a Story Tracker, a copy of which is included at the back of this book.
